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 Xylo Fyuri (Jutsu Registration)

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Xylo
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PostSubject: Xylo Fyuri (Jutsu Registration)   Fri Apr 10, 2015 12:07 am

Jutsu Registration.


Training
Futon D-C: Here.

Jutsu

5D, 4C, 3B freebies left.

B Rank.

Name: Crescent Slaughter. (Kuresentosurōtā ~ クレセントスローター)
Canon/Custom: Custom.
Rank: B.
Type: Offensive.
Element: Fuuton.
Range: 50m.
Specialty: Ninjutsu|Weapons Tech.
Duration: 1 post.
Cooldown: 4 posts.
Description: The user concentrates chakra on either a bladed weapon or their finger, whilst transmuting the chakra into fuuton/wind chakra. In an instant the blade/finger will act as a small vacuum only to the air surrounding, gathering a minuscule influx in wind accumulated in order to complete this jutsu in its full effect. The user may then thrust their finger/blade forward whilst expelling the futon chakra, thus expelling a  blade of wind 2m long and 1 inch thick/wide, which is capable of cutting 4 inches deep into a body. The user may expel up to three blades, which then the jutsu ends.

Name: Grave March. (Haka Tsuki ~ 墓月)
Canon/Custom: Custom.
Rank: B.
Type: Offensive.
Element: Onkyouton.
Range: 10m.
Specialty: Weapons Tech|Genjutsu.
Duration: 4 posts.
Cooldown: 4 posts.
Description: The user merely move or swings their scythe, whilst masking chakra into the Kibishi, which on its own makes a feint whistle. The masked chakra can emit with each swing outward to 10m which when an opponent hears, will activate the genjutsu. Within the first post, the effected target will feel nothing, however in the second post, their center of gravity will be slightly off, barely noticeable, but just enough to receive a -1 in reaction time. In the third post the Genjutsu would heighten, and the affected will hear  a constant high pitch tone within their minds, it's so powerful, enough to feel like their ear drums will burst, and thus be physically paralysed for a single turn. If the effected is still under the Genjutsu by the fourth turn, they will feel their ear drums burst and hear nothing for a single post, extreme pain will then course their mind as they will see blood awaken from their ears (but this is merely the illusion the Genjutsu provides). Trauma ensuing is most likely.

Name: Death's Call. (Shi no kōru ~ 死のコール)
Canon/Custom: Custom.
Rank: B.
Type: Offensive.
Element: Onkyouton.
Range: 30m.
Specialty: Genjutsu|Weapons Tech.
Duration: 4 posts.
Cooldown: 4 posts.
Description: The user raises the scythe in either skull form or released, and channels chakra whilst whispering the words 'Deaths Call.' The skull whether attached to the scythe or not will begin to sing in a deep voice constantly for four posts. To most the sound would be soothing, but with each turn the voice gets louder, and the affected receive heavier repercussions. On the first turn, the opponent will feel nothing, as the sound the skull makes is quite mellow, however during the second turn the voice will begin to reach a higher note, in which the opponent may feel the need to block their ears, failure to do so before the third post will result in damage to the ear drum as the noise will reach an even higher note. And by the fourth turn the skull will stop singing, only to let out one final high pitched note bark out. This sound will emit outward by a 360 degree angle, and will stagger/interrupt running, or push back stationary people by one meter due to its concussive force.

C Rank.

Name: Silent Night. (Shizukana yoru ~ 静かな夜)
Canon/Custom: Custom.
Rank: C.
Type: Supplementary.
Element: Onkyouton.
Range: 70m.
Specialty: Genjutsu|Weapons Tech.
Duration: 2 posts.
Cooldown: 4 posts.
Description: The user simply blows wind through the skull in the Kibishi (Scythe) affront him whilst concentrating Onkyouton (sound) chakra To expel with the air he blows outward. The sound will begin to transmute outward into a high pitch noise, so high pitch only dogs/animals with better hearing would notice it. Once anyone within the 70m radius has heard the noise (even without realising) their ability to hear would be completely cut off for two posts.

Name: Scream of Torment. (Tōmento no sakebi ~ トーメントの叫び)
Canon/Custom: Custom.
Rank: C.
Type: Defensive.
Element: Onkyouton.
Range: 5m.
Specialty: Weapons Tech.
Duration: Instant.
Cooldown: 4 posts.
Description: By raising the Kibishi (scythe) affront him, the user swiftly channels chakra throughout the weapon. The skull centered in the scythe will swiftly expel a thumping yell, which creates a concussive force to emit 5 m from the user. Bodies that have strength and endurance higher than C level will not affect as much, and thus stop moving bodies in their tracks, whilst others would be pushed back by 1 meter. Kunai, arrows, or any shinobi tool caught in its range will be blown outward by 5 meters in the same direction in which it came. Fuuton (Wind) jutsu of B rank and below will be negated by the jutsu.

D Rank


Last edited by Xylo on Tue Aug 04, 2015 1:53 pm; edited 34 times in total
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Sat Apr 11, 2015 9:00 am

Vault approved.

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Missions: D - 10 || C - 11 || B - 6 || A - 3 || S - 1 || SS -  
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Fri May 15, 2015 2:56 pm

Aping the techniques/jutsu above.
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Fri May 15, 2015 4:35 pm

Paper Shuriken. (Kami Chō Kairo ~ 蝶回路) approved.

I'm iffy about Paper Butterfly Circuit. (Kami Chō Kairo ~ 蝶回路). I need to run this by Jai and see if it's gunna be allowed.

Paper Mirage. (Kami mirāju ~ 紙ミラージュ) approved.

Paper Celebrate. (Kami Iwaimasu ~ 祝います) approved.

Paper Lance. (Kami Ransu~ 紙ランス) approved.

For Paper Fu.(Kami Fu ~ 紙フー), if it's going to cost chakra to maintain it, then list the duration as -15 chakra per post, and the cooldown as Duration + X; where the x is at least 5 because of the rank.

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Missions: D - 10 || C - 11 || B - 6 || A - 3 || S - 1 || SS -  
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Sat May 16, 2015 3:10 pm

Thanks for taking the time Kenny. ^_^ edits made with Fu.
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Sat May 16, 2015 3:12 pm

Kami Fu is approved.

Soon as Jai gets back to me on the other one I'll let you know the verdict.

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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Sat Jul 11, 2015 9:23 am

Apping the jutsu, I am aware of unable to be using them as my elements/specs aren't up to scratch however I vow to only put them in my jutsu list when I am fully able.
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Sat Jul 11, 2015 10:08 am

Xylo wrote:
6D, 6C, 3B freebies left.

B Rank.

Name: Crescent Slaughter. (Kuresentosurōtā ~ クレセントスローター)
Canon/Custom: Custom.
Rank: B.
Type: Offensive.
Element: Fuuton.
Range: 50m.
Specialty: Ninjutsu|Weapons Tech.
Duration: 1 post.
Cooldown: 4 posts.
Description: The user concentrates chakra on either a bladed weapon or their finger, whilst transmuting the chakra into fuuton/wind chakra. In an instant the blade/finger will act as a small vacuum only to the air surrounding, gathering a minuscule influx in wind accumulated in order to complete this jutsu in its full effect. The user may then thrust their finger/blade forward whilst expelling the futon chakra, thus expelling a  blade of wind 2m long and 1 inch thick/wide, which is capable of cutting 4 inches deep into a body. The user may expel up to three blades, which then the jutsu ends.

Name: Grave March. (Haka Tsuki ~ 墓月)
Canon/Custom: Custom.
Rank: B.
Type: Offensive.
Element: Onkyouton.
Range: 10m.
Specialty: Weapons Tech|Genjutsu.
Duration: 4 posts.
Cooldown: 4 posts.
Description: The user merely move or swings their scythe, whilst masking chakra into the Kibishi, which on its own makes a feint whistle. The masked chakra can emit with each swing outward to 10m which when an opponent hears, will activate the genjutsu. Within the first post, the effected target will feel nothing, however in the second post, their center of gravity will be slightly off, barely noticeable, but just enough to receive a -1 in reaction time. In the third post the Genjutsu would heighten, and the affected will hear  a constant high pitch tone within their minds, it's so powerful, enough to feel like their ear drums will burst, and thus be physically paralysed for a single turn. If the effected is still under the Genjutsu by the fourth turn, they will feel their ear drums burst and hear nothing for a single post, extreme pain will then course their mind as they will see blood awaken from their ears (but this is merely the illusion the Genjutsu provides). Trauma ensuing is most likely.

Name: Death's Call. (Shi no kōru ~ 死のコール)
Canon/Custom: Custom.
Rank: B.
Type: Offensive.
Element: Onkyouton.
Range: 30m.
Specialty: Genjutsu|Weapons Tech.
Duration: 4 posts.
Cooldown: 4 posts.
Description: The user raises the scythe in either skull form or released, and channels chakra whilst whispering the words 'Deaths Call.' The skull whether attached to the scythe or not will begin to sing in a deep voice constantly for four posts. To most the sound would be soothing, but with each turn the voice gets louder, and the affected receive heavier repercussions. On the first turn, the opponent will feel nothing, as the sound the skull makes is quite mellow, however during the second turn the voice will begin to reach a higher note, in which the opponent may feel the need to block their ears, failure to do so before the third post will result in damage to the ear drum as the noise will reach an even higher note. And by the fourth turn the skull will stop singing, only to let out one final high pitched note bark out. This sound will emit outward by a 360 degree angle, and will stagger/interrupt running, or push back stationary people by one meter due to its concussive force.

C Rank.

Name: Silent Night. (Shizukana yoru ~ 静かな夜)
Canon/Custom: Custom.
Rank: C.
Type: Supplementary.
Element: Onkyouton.
Range: 70m.
Specialty: Genjutsu|Weapons Tech.
Duration: 2 posts.
Cooldown: 4 posts.
Description: The user simply blows wind through the skull in the Kibishi (Scythe) affront him whilst concentrating Onkyouton (sound) chakra To expel with the air he blows outward. The sound will begin to transmute outward into a high pitch noise, so high pitch only dogs/animals with better hearing would notice it. Once anyone within the 70m radius has heard the noise (even without realising) their ability to hear would be completely cut off for two posts.

Name: Spinning Shadow (Supiningushadou ~ スピニングシャドウ)
Canon/Custom: Custom.
Rank: C.
Type: Offensive.
Element: None.
Range: Reach.
Specialty: Weapons Tech.
Duration: Instant.
Cooldown: 4 posts.
Description: The user strikes their target with the scythe, but holds the handle with their elbow higher than usual. The user after striking its target will then spin the scythe completely, delivering an unusual second strike which is masked behind the first. This technique is used more so to surprise and unbalance rather than damage.[/color]

Name: Scream of Torment. (Tōmento no sakebi ~ トーメントの叫び)
Canon/Custom: Custom.
Rank: C.
Type: Defensive.
Element: Onkyouton.
Range: 5m.
Specialty: Weapons Tech.
Duration: Instant.
Cooldown: 4 posts.
Description: By raising the Kibishi (scythe) affront him, the user swiftly channels chakra throughout the weapon. The skull centered in the scythe will swiftly expel a thumping yell, which creates a concussive force to emit 5 m from the user. Bodies that have strength and endurance higher than C level will not affect as much, and thus stop moving bodies in their tracks, whilst others would be pushed back by 1 meter. Kunai, arrows, or any shinobi tool caught in its range will be blown outward by 5 meters in the same direction in which it came. Fuuton (Wind) jutsu of B rank and below will be negated by the jutsu.

Name: Wind Blade. (Kaze bureido ~ 風ブレイド)
Canon/Custom: Custom.
Rank: C.
Type: Offensive.
Element: Fuuton.
Range: Reach.
Specialty: Weapons Tech.
Duration: 3 posts.
Cooldown: 6 posts.
Description: By concentrating and channeling futon chakra into the Kibishi (scythe), wind will begin to gather across the blade. The wind will begin to weave an extension of the blade, invisible to the naked eye, thus giving a 4 inch extension of the blade on the scythe.

D Rank

Name: Mach Vault. (Mahhabōruto ~ マッハボールト)
Canon/Custom: Custom.
Rank: D
Type: Supplementary.
Element: None.
Range: 10m.
Specialty: Genjutsu|Weapons Tech.
Duration: Instant.
Cooldown: 4 posts.
Description: The user shifts forward whilst using the top side of the blade as a pivot, shifting his weight downward whilst forward allowing his body to raise above the scythe whilst still grasping the handle of the scythe. Swiftly the user will launch his body with the scythe, gaining huge momentum due to the technique using the ground as a pivot. The user can travel as far as 10m into the air, how fast relies on the speed on the user. This is purely a technique to gain positional advantages.


Flawlwss fucking victory. Approved.

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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Mon Jul 13, 2015 12:43 am

Stat and ninjutsu changed. You're training those jutsu, right?

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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Mon Jul 13, 2015 11:23 am

Well, I deleted all my jutsu as my character is a complete change (from yang/nin to wt/sound) so I assumed I could redo the free jutsu for C rank (6d, 6c, 3b). If I can't get free jutsu this time right I wouldn't mind having to train them, but if I can get the free jutsu for being c rank than it would be a bonus. Up to yooooou. Thanks :).
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PostSubject: Re: Xylo Fyuri (Jutsu Registration)   Mon Jul 13, 2015 4:10 pm

I was just asking to make sure I didn't need to mod them again, that was all. If you're replacing your original freebies, you'd get them as freebies, so long as they're the same ranks and such. <3

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