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 Drake Morgan [Technique Registry]

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Drake Morgan
Sergeant (C)
Sergeant (C)
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Posts : 14
Join date : 2015-07-10

PostSubject: Drake Morgan [Technique Registry]   Sun Jul 12, 2015 5:41 pm

Name:Yang Release: Shadowless Kick
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Yang
Range: Close (0-5m)
Specialty: Taijutsu
Duration: One post
Cooldown: Three Posts
Description: This jutsu is essentially a modified drop kick, and can be performed from either a standing postition or from a charged leap. The user, after jumping, will perform a drop kick to the upper chest of the target. Upon impact, the user will use the target as a springboard to flip backwards, putting distance between them and the opponent. The opponent, if the attack connects, will stumble backwards, more than likely with the wind knocked out of them. If something is behind them to catch thier foot, they will fall before they can regain balance.

Name: Yang release: Leaf Whirlwind (Konoha Senpū - 木ノ葉旋風)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: Yang
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 2 posts
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint.

Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術)
Canon/Custom: Canon
Rank: D-Rank
Type: Supplementary
Element: /
Range: Within Earshot
Specialty: Genjutsu
Duration: -5 chakra per post
Cooldown: Duration + 2
Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.

Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.

Name: Snap Spark
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu OR Chakra Flow
Duration: /
Cooldown: 2 posts
Description:  An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.

Name: Autumn Twister (Aki Tatsumaki - 秋竜巻)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Yang
Range: 5 meters
Specialty: Taijutsu
Duration: 1 post
Cooldown: 4 posts
Description: After gathering chakra in their legs, the user sweeps their leg against the ground in a spinning motion releasing a crescent shape wave. They immediately stand up and kicks while spinning, releasing a second wave. The user then quickly jump and releasing a third wave before landing back on the ground.

Name: Leaf Great Whirlwind (Konoha Daisenpū - 木ノ葉大旋風)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: Yang
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 4 posts
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

Name: Force Palm
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Yang
Range: Close (0-5m)
Specialty: Taijutsu,
Duration: One post
Cooldown: Three posts
Description: Force Palm is an application of precise chakra control. The user thrusts a open palm at the target, usually aimed at the chest or upper abdomen. Just before impact (less than one inch away) the user releases a large burst of chakra at the opponent. The chakra is released with enough force to completely stop and reverse the target, launching them off thier feet and sending them crashing backwards. The target will have trouble breathing, possibly with bruised muscules and cracked bones if timed approriately. With the timing and prep needed for this technique, it is best if used as a quick counter attack.

Name: Rising Dragon
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Yang
Range: Close (0m-5m)
Specialty: taijutsu
Duration: One Post
Cooldown:2 - 3 posts
Description: This technique is pretty straight forward, requiring a fast taijutsu specialist. It begins with a kick, usually starting from a crouching position and aimed at the chin. If connecting, the kick will cause the attacked persona to be forced into the air, possibly even stunned from the force of the blow, along with a high chance of disloction of the jaw, moderate chance of the jaw bone and teeth breaking, as well as Whiplash. With the target now airborn and at the height of thier arc, the user leaps after them, kicking them repeatedly in the abdomen and chest to force them higher into the air. This will cause massive bruising of the skin and along with the possiblility to break the rib bones themselves, signifigant bruising of the unprotected internal organs. A sufficently powerful or well aimed blow has a elevated chance of rupturing organs and/or massive internal bleeding. This technique can also be used to set up for additional airborn attacks. The maximum height reached is determined by the weight of the target and the strength of the user. Due to the speed that is required to perform this technique, it is very difficult to dodge. However, if an opponent does happen to dodge, the user will be left exposed to a counter attack. (Basic c-rank specialist would average fifteen feet. Maximum attainable height would be thirty feet.)

Name: Black Flash Kicks
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Yang
Range: 0 - 15 Meters
Specialty: Taijutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The jutsu starts when the user sends a side-kick into the opponent's chest/fneck/face area with their left leg. Three more kicks follow, in exactly the same manner as this. Following this is a a straight kick up, right into the opponents chin, hard enough to snap their head back, this is followed by another kick as the leg comes back straight down, catching the opponent in the jaw to snap their head back down. The user than spins, gaining momentum, to kick the opponent, using their right leg this time, in the face, with enough power to now set the opponent off balance. This is followed by another kick before the user spins, gaining even more momentum and sends a kick into the opponents chest, again. Two more spinning kicks follow this. The user than preforms another chin kick, launching the opponent into the air. Following them the user lands one final kick, sending the opponent even higher up. The user backflips, back to the ground, unharmed, while the opponent is sent flying off to crash land on the ground. Each kick is filled with enough power to bruise both skin, muscle, and organs, and break or shatter bones.
Visuals:
 

Name:Yang Release: Gate Zero: Front Lotus [Reimon: Omote Renge]
Canon/Custom: Custom
Rank: B
Type: Offenive
Element: Yang
Range: Close
Specialty: Taijutsu
Duration: One Post
Cooldown: Ten Posts
Description: The first of Jai's self-styled Gate Zero techniques, this jutsu was created to emulate the power of releasing chakra gates. After the charging his body with chakra, the user kicks their opponent into the air and then uses Shadow of the Dancing Leaf in order to manuver behind the opponent. Once behind their opponent, the user restrains them through various means [bandages, wires, chains] and pile-drives them into the ground head first while rotating at a ferocious speed. While lacking the raw power of being performed with the First Gate active, this technique is dangerous none-the-less, able to cause extreme spinal and brain damage, chrushing bones and dealing internal damage to the soft tissue and organs of the upper body, if not outright killing the victim. To use this jutsu, one must expend 60 chakra, as well as suffering from a -2[Ranks] to speed, strength, endurance, and reaction for three posts. [This  debuff persists over all other speed and strength boosts, meaning even if you have something that gives you a + to either/both, this debuff will overwrite those for its duration]
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